# Home — Desktop 1440 × 900
Product Designer · Currently @ NYU

Tanvi Gera

940 × 190

I overthink the little things so people don't have to. Researching, sketching, and designing experiences that feel a little more human.

▣at-the-desk.jpg
◇Research: Dayzero.ai
Case study◇ Research
Dayzero.ai
UX Research · Concept Evaluation
See the case files ↗
LayersAssetsHome
Home — Desktop
Tanvi Gera
Statement
Button
at-the-desk.jpg
Research: Dayzero.ai
Comment: Dayzero.ai
Now: Pushpa
DesignPrototypeInspect
Nothing selected
X–
Y–
W–
H–
Text
GeistSemibold
Aa200
|A|-5%
Fill
RGB(12, 12, 14)100%
100%
◇Problems & Spaces I Explore8 spaces · 8 skills
HealthcareHealthAI ProductsAIEmployment ServicesServiceConsumer ExperiencesConsumerEducationEdTechDigital PlatformsDigitalPublic ServicesSocialCreative TechnologyCreativeHealthcareHealthAI ProductsAIEmployment ServicesServiceConsumer ExperiencesConsumerEducationEdTechDigital PlatformsDigitalPublic ServicesSocialCreative TechnologyCreativeHealthcareHealthAI ProductsAIEmployment ServicesServiceConsumer ExperiencesConsumerEducationEdTechDigital PlatformsDigitalPublic ServicesSocialCreative TechnologyCreativeHealthcareHealthAI ProductsAIEmployment ServicesServiceConsumer ExperiencesConsumerEducationEdTechDigital PlatformsDigitalPublic ServicesSocialCreative TechnologyCreative
TUX ResearchTProduct DesignTInteraction DesignTService DesignTPrototypingTCreative CodingTUsability TestingTSystems ThinkingTUX ResearchTProduct DesignTInteraction DesignTService DesignTPrototypingTCreative CodingTUsability TestingTSystems ThinkingTUX ResearchTProduct DesignTInteraction DesignTService DesignTPrototypingTCreative CodingTUsability TestingTSystems ThinkingTUX ResearchTProduct DesignTInteraction DesignTService DesignTPrototypingTCreative CodingTUsability TestingTSystems Thinking
▣ about-page-image.jpgCrop · 381 × 476
Notebook with hand-drawn app wireframes beside a laptop and coffee
[03]About

I've always been a little Professionally curious.Occasionally asks one too manyfollow-up questions.. Turns out there's a career for that.

I like knowing why people do what they do, what frustrates them, and which tiny details everyone else seems to miss.

That curiosity has followed me from law to sociology to product design. Now, at NYU, I get to turn all those questions into research, sketches, prototypes, and hopefully experiences people actually enjoy using.

LocationNew York City, USA
EducationMS Integrated Design & Media, NYU Tandon
AreasProduct Design, UX Research, Interaction Design, Creative Technology
UX ResearchInteraction DesignHuman-Centered AIAI Experience DesignProduct PrototypingAccessibility
More about me
[04]Selected work
01 Pushpa
02 Dr. Aayu
03 Dayzero.ai
04 Faith AI Agents
Family Care Coordination Experience

Pushpa

A family-health experience designed to help caregivers understand health changes, organise records, and stay connected with the people they care for.

MobileOnboardingContent
View Case File
01 Background
02 Layout grid
03 Hero image
04 UI cards
05 Type
06 Redlines
01 Background
02 Layout grid
Pushpa homepage hero: Caring for your family's health, together
03 Hero image
04 UI cards
PushpaMobileOnboardingContent
Designing family healthcare around shared responsibility.
A family-health experience designed to help caregivers understand health changes.
05 Type
36242412TG
06 Redlines
# Pushpa — Case file
[05]My design philosophy

Good design starts with better questions.

A few things I believe in, regardless of what I'm designing.

Auto layoutHorizontalGap 24Padding 24Principle 1 / 4
01Principle

Question the obvious.

I like asking why things work the way they do before deciding how they should work differently.

One more why?
02Principle

Get closer to people.

Real routines, frustrations, and workarounds often reveal more than assumptions ever could.

Observe first.
03Principle

Make complexity feel simple.

Good design helps people understand what matters without losing the details that make it useful.

Clarity > clutter.
04Principle

Stay open to being wrong.

I make, test, listen, and rethink. The first idea is rarely the most interesting one.

Always iterating.

[10]

JOURNAL / THE CURIOUS FILES

A few things I’ve been thinking about.

Notes from research rabbit holes, creative experiments, city observations, and ideas still taking shape.

Explore all notes ↗

[12]Say hello

Made it this far? Say helloText · 104.

Whether it's a design opportunity, a conversation about research, or just comparing notes on interesting ideas, I'd love to connect.

Local time ● online

--:--:--
Brooklyn, New York.

Version history v26.10

v26.10Portfolio rebuilt as a design file in Framer
© 2026 Tanvi Gera.Brooklyn, New YorkBack to top ↑